And that’s sort-of Meet Your Maker’s problem: every level is a wild pendulum swing of quality, a complete diceroll from batshit genius to bullshit griefer. Some outposts are bare minimum effort, obviously made by kids that do their homework in the five minutes before class starts – the cynical little bastards that are farming this free PS Plus download for the trophies. Others… well, you can tell people are picking this up for free. There’s a wealth of quality in these levels some players are basically mini game developers in their own right, maximising the toolbox of guards, traps, weapons, suits and hardware like a young John Romero and making funky little box puzzles that’d make Cliff Bleszinski blush. In order to build a gauntlet and have it uploaded to the servers, you need to beat it yourself – so there are no horrible, unfinishable trap levels here (in theory). It’s a core conceit that’s pretty compelling for the sort of people that like batting their heads against combat challenges in Dark Souls or something, dying over and over and over again until that eureka moment appears out of nowhere and helps you break through. It’s a give and take that reminds me a little bit of the batshit nuclear base stuff in Metal Gear Solid 5 (except without any of that unhinged Kojima charm). So, as you raid other people, they raid you. Every single expedition you do into some other horrible sadist’s lair nets you experience and materials that let you assemble and improve your own base. That sort-of orientates you in the Meet Your Maker mindset. Think Takeshi’s Castle, in the Warhammer 40K Universe. The premise (as you probably guessed from that flamboyant intro) is an uber-competitive gauntlet of rotating challenges, all of which are designed by other players. It's also available, day one, via PlayStation Plus Essential for May 2023. Fuelled by the success of Dead By Daylight – and the ever-lasting, loyal band of horror-loving mutants that’s kept it alive over the past seven years – the Canadian developer has decided to go a bit more… off-piste… for it’s much-anticipated follow-up. That’s sort of what goes through my head every time I boot up Behaviour Interactive’s latest multiplayer experiment, Meet Your Maker. There's plenty of support for Meet Your Maker to come.
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